Everything you need to sell: your products and what you have in stock, a checkout people actually finish, card payments through Stripe, and the day-to-day work after the order: picking, shipping, refunds. Build your own site on top of it, or turn on Builder and get one.
Every order takes the same path, and everything it touches lives in one place, so there is no second system to keep in step and nothing to reconcile on Monday. Stock, pricing, and what this customer has bought before are all re-checked as it moves.
Every product, in every size and color you sell. The price and the stock count they see are the real ones, read fresh.
catalogStock is checked again, the discount code is checked again, and trade customers get their own pricing. Walk away and they get a reminder email.
cartOne page. Tax and shipping calculate before they pay, the card clears, and the stock count comes down the same instant.
checkoutPick, pack, add tracking. Send part of the order now and the rest later. Tracking sends the shipping email; a refund puts the stock back.
fulfillmentOne page, not a five-screen funnel. The address finishes itself, returning customers never see the card form again, and the wallet already on their phone is right there.
Suggestions as they type: fewer failed deliveries, fewer typos, faster fills.
Apple Pay, Google Pay, and Link (Stripe’s one-click checkout) for buyers in a hurry.
Anyone who has bought before never sees the card form again. The bank’s extra verification step is handled for you.
Real sales tax and real carrier rates, worked out and shown before they pay, not a guess they discover on the receipt.
Card payments run on Stripe. Every method below is switched on the day you open, so you are never the shop that could not take somebody's Apple Pay.
You can take test orders before you go live, and a refund goes back to the card they paid with. Need to invoice a trade customer, or take a purchase order at checkout instead? That’s B2B, layered on the same engine.
There is one payment fee at sparx and no version of it depends on how much you spend with us. Use sparx Pay and it is half a percent. Use your own card processor, or get paid by check, and it is nothing.
Card payments handled end to end. sparx is the merchant of record, which means we take the chargebacks, the card-security paperwork, and the setup. You take the money.
Already have Stripe, PayPal, or Square? Connect it and keep your own rates. sparx never touches the payment, so sparx charges nothing for it.
Check, cash, bank transfer. Mark the invoice paid and that is the end of it. There is no card, no processor, and nothing for us to take a share of.
On sparx Pay the half percent comes out automatically before the money reaches your account, and it is separate from what the card networks charge to process the payment. Nothing extra per staff member, nothing extra per product, and no minimum: see full pricing.
Taking the money is the easy part. The work that decides whether selling is worth it happens afterwards: keeping stock straight, running a promotion, handling the return, and knowing at the end of the month what actually made you money.
A count for every size and color. Decide whether to keep selling when you run out, and get told before you do. Update the whole lot from a spreadsheet.
Take a percentage off, take a dollar amount off, throw in free shipping, or buy-one-get-one. Give out a code or apply it automatically, with a spend minimum, an end date, and a cap on how many go out.
Refund all of it or part of it, back to the card they paid with. The stock goes back on the shelf automatically and the reason is kept, so you can see what keeps coming back.
Everything that happened to an order, in order, with the date on it. Leave a note your team can see, or one the customer gets too.
What you sold this week, your best products and customers, whether the average order is going up, what your stock is worth, and how many visitors end up buying.
Ship part of an order today and the rest when it lands. Handle a hundred orders at once instead of one at a time, and take the whole lot out to a spreadsheet whenever you want it.
Commerce is the engine, not the front end. Drive it entirely through the API and MCP, or switch on Builder and get a hosted site on your own domain: same data either way.
Every capability is an API endpoint first; the dashboard is one consumer among many. Build your own front end, or let an AI assistant work the catalog and orders over MCP.
Pair Commerce with Builder and the site renders for you (product pages, collections, cart, and the converting checkout) on your custom domain, SSL and CDN handled.
Because orders, customers, and content share one database, the numbers reconcile by default: no exports, no two systems disagreeing about what happened.
One price, every month. No tiers to pick between, nothing extra when you hire someone, nothing extra when you add a product.
That is $48 a month of modules inside a $49 price. Free for 14 days, no card to start.
Pricing, fees, payments, and how it fits your stack: answered straight. Still deciding? Read the commerce docs or start the 14-day trial.
A flat $49/mo, with Invoicing and Inventory included free. No tiers and no setup fee. Turn Commerce on, add any other modules à la carte, and it all lands on one bill. Start on a 14-day free trial; no card required to begin.
Add products, connect Stripe, and take your first order: no contract, no migration weekend. Turn Commerce off the day you stop selling; your data stays, and you keep your processor relationships.